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KS5 CREATIVE MEDIA

At Key Stage 5, students follow the Pearson Creative Media specification that enables them to study different media industries in depth, with the aim of understanding key institutional and audience factors which influence and shape the production of media texts within those industries. The focus is on contemporary British media and its output, although this is contrasted to other global industries.

The course includes the analysis of a full range of diverse media texts. Contemporary and historical media texts will be used to explore the following issues; gender, ethnicity, age, contentious issues in society inter-alia.

The course is mixed mode and entails both theory and practical production on an even basis.

The course is assessed through both written exams and internally assessed and externally moderated controlled assessment. 

Below is an overview of some of the key themes students will be studying in Creative Media. 

KS5 topics by year

Year 12

Unit 1: Media Representations

Media representations in context 

Products:

  • Film
  • TV clips
  • Advertising
  • Games
  • Music videos
  • Magazines

Deconstructing Media Messages

Audience Decoding

Introduction to Unit 14: Digital Magazine Production

Unit 1: Media Representations

  • Introduction to theories of media representations
  • Stuart Hall’s Reception Theory
  • Encoding/or decoding model in television discourse
  • Richard Dyer & stereotyping
  • Audience Positioning
  • Laura Mulvey & the male gaze theory.
  • Feminist Theorists
  • bell hooks
  • Angela McRobbie
  • Van Zoonen
  • Judith Butler – Gender Performativity and Fluidity of Gender

Unit 14: Digital Magazine Production

  • Magazine genres
  • Codes and conventions

Unit 1: Media Representations

  • Audience Decoding

Media products are deconstructed as audiences ‘read’ media material and determine their associated messages:

  • Types of reading – preferred, negotiated, oppositional, aberrant
  • Open and closed texts – polysemy
  • Intertextuality
  • Decoding
  • Passive and active viewing – ‘hypodermic’ and ‘uses and gratifications’ models

Unit 14: Digital Magazine Production

  • Source, log and generate appropriate formats

 Unit 1: Media Representations

  • Semiotics Media Language
  • Semiotic analysis is one approach to understanding the messages and meaning in media products:
    • semiotics – signs and symbols which are ‘read’ by the audience (Ferdinand de Saussure, C.S. Peirce)

Unit 1 Media Representations

  • Exam Revision 

 Unit 1: Media Representations

  • Expectations and subversion of genre
  • The construction of media texts using established codes and conventions:
    • audience expectations of genre
    • subversion of expectation and its impact
    • generic codes – content, theme, setting, characterization subgenres, hybrids and subversions of genre

  • Tidying up Unit 14 Digital Magazine Production 
  • Magazine production stages
  • Creating magazine layouts
  • The camerawork and photography create meaning and communicate messages through:
    • framing – medium shot, close up, long shot, medium closeup, extreme closeup, medium long shot establishing shot or lack of (to locate or disorientate) overhead, point of view (POV), twoshot, over shoulder shot, associated POV angle – high, low height – high, low, mid level – straight, canted movement – static, pan, whip pan, tilt, track, dolly, crane, handheld steady camera.

Year 13

Unit 8 Responding to a Commission

  • Rationale for ideas in response to a commission
  • Use of research and background material
  • Understanding the client/commission
  • Ideas Generation
  • The rationale for final ideas

Mock exam

  • Developing a response to a commission
  • The pitch
  • The proposal
  • The treatment
  • Exam practice

Exam

Unit 4: Pre-Production Portfolio

  • Understand the requirements of pre-production of a digital media product
  • The formats for pre-production processes
  • The functions of pre-production processes
  • The purposes of pre-production documentation

  • Carry out pre-production for a digital media product
  • Procedures to follow
  • Pre-production requirements relevant for a chosen sector
  • Produce a pre-production portfolio for a creative media product
  • Review pre-production of a digital media product

  • Revision
  • External exams

Key Contact

If you would like any more information about this subject, please contact Andrew Chatora, Head of Media Studies: andrew.chatora@thebicesterschool.org.uk